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VX.2 3D model mapping is a disaster!

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I'm currently using PADs but I believe this will apply to Xpedition as well.  Is anybody else having issues with the 3D model mapping in VX.2?  Models that don't automatically align with the component pads have the XYZ coordinates manually entered which I believe is saved to 3DModels\PartDB\Mapping\XDAlignment.dat within the central library.  I initially started my 3D library with VX.1.2, now that I've updated the library to VX.2 my XDAlignment.dat file changed from 40KB to 1KB resetting all of my coordinate mapping to 0 so I had to go through and remap all of my parts again.  My initial thought was that this was just something that I had to deal with for the transition from VX.1.2 to VX.2 only to find late yesterday afternoon that the past couple of days work was lost when VX.2 once again wiped out all of the model mapping settings and once again I need to start over.  I have a backup of the VX.2 library mapping files from the previous day but no matter what I do XDAlignment is reset to 1KB and all of my mappings are lost.

 

While the 3D viewer performance in VX.2 is far more stable than the 3D viewer in VX.1.2 is the library management seems to have taken a huge step backwards.

 

Is there any way to unencrypt the XDAlignment file so that it can be edited with notepad or some other stable method?


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